- Included a "Connection" - Button in the Option which allows you to choose the Connection type (cable, Modem, isdn, ect) - Fixed several client and server crashes - Added free cam for pilot - Fixed refill of secondary ammo and display issues - Several spelling errors fixed - Explosive items will be removed 10 minutes behind drop (Sorry, no more C4-Fields) - Fixed Teamlocations for Cold Winter - Removed Secondary Building Goal in RiverSide - Bugfix 2489 (Recoilproblem when one bullet left) - Changed the Icon for Password protected Servers - Fixed crash on client, if you leave a burning vehicle under water - Fixed explosive-marker were not visible in Deathmatch mode - Use localized string to show "server lost" and similar messages - Removed pointer to grenade-pitcher, caused crash in destructor - Increased the Price of Sniper and Bombing kits - Reduced Flashbangs to 5 and decreased the price - Playermap can be made transparent ( Default key is "Numlock" ) Added a center button ( Press "M" to open the map and 5 on the Numpad to center map) - Fixed Heli rotors - Hide debug menu button in commandmode if DebugMode ist not active - Fixed possible misaligned reticle, out-of-center - Fixed mirror-damage - MP scoretable: Game mode displayed below map name in smaller font - No occlusion culling under water - Fixed "floating" soldiers bug - Fixed : new fence was not visible until it was moved or the map reloaded - Changed the destructionlevels of the fences - Fixed "ghost lines" in map - Fix missing mouse cursor when disconnected from server and vote menu open - Fixed bots got stuck in Jump handling (Hostages loved to get stuck like that) - Implemented correct Fence-Damage-Check before Fence-Climbing - Fix keyboard focus going to invisible dialog on portal disconnect - Setting playername blending to 500 meters - Fix team buttons not active if main menu open during / opened after player death - Hidden snipers can now be detected with infrared (bino/goggles) Get those sneaky bastards now :P - Fixed jump infinity loop - fix posture misunderstandings between server, client and the proxies - Several changes to Sound FX like missing sounds, volume changes, distance changes, replaced placeholders with "real" sound - Implemented log queue - Removed the "Jesus" position short before you die - Added max altitude for flyer objects (Sky has limits now !!!) - Several particle emitter fixes - Several fixes for the Commander mode - Now it's possible to carve the team logo all over the houses - Fixed damage-check for buildings - Zoom Steps reduced on extreme sniper and sniper zooms - Fixed antisitropic filtering bug - Activated dynamic vehicle steering controller for wheeled vehicles - Changed terraindamage calculation for vehicles - Resitance and Blast radius Changes on nearly all Vehicles/Flyers/ (Balance) - Reduced tree resistance values (factor 0.5) - Fixed a bug where during death match a commander vote would be displayed when any other vote had been cast - Now clients with a bad Ping will get disconnected - If Chat is open when you get killed, the chat will be closed automaticly now. - Flyer steering changed, Joystick support optimised - No crates around spawn points