Silent Storm: Sentinels ver. 1.1 _________________________________________________________________________________ June, 2004 _________________________________________________________________________________ List of changes in version 1.1 • Fixed wrong To-hit calculation • Fixed game crash on the shop screen • Fixed game crash when carrying unconscious bodies • Fixed missing trophies in the loot screen • Fixed bug with completing the last mission with the robotic soldier in the squad • Fixed the character’s money being lost • Fixed high level scout gaining AP for attacking the enemy • Fixed the «Act of Terrorism» mission zone • Fixed spontaneous switch to real-time • Fixed probable game crash when moving to subzone (in case of the missions consisting of several parts) • Fixed enemy reaction on the scout attack • Fixed the mines set by player not showing to the player’s characters • Fixed the show hints option • Fixed the weapon reload bug • Fixed the item duplication bug • Fixed game crash when moving the items between the characters • Fixed game crash in «Act of Terrorism» mission zone • Fixed Panzerkleins moving between the rooms on the base • Fixed game crash during the cut-scene on the «Treachery» mission zone • Fixed the script on the Egypt region that caused the hero’s immortality • Fixed player’s characters’ negative AP bug • Fixed the invisible enemy Panzerklein bug • Fixed the bug with AI characters not picking up the weapons knocked out of their hands • Fixed the Panzerklein fixing script at the base • Fixed the player’s squad movements between the rooms at the base when there were more then seven characters Changes to the interface and game balance • Switched off the possibility to shoot in the after-mission looting screen • Fixed the disappearing items in the after-mission looting screen • Fixed the indestructible objects in the last mission • Changed the balance of the «Defending Base» mission • Changed the default tooltip delay • Added the laser weapon shooting animation from the crouch pose • Changed some enemy tooltips • Fixed «Faster reload» ability • Fixed «Always Inflict Ranged Critical» ability • Fixed characters’ statistics interface • Fixed AI soldier’s ammo in some of the missions • It is now possible to fix Panzerklein weapons • Fixed difficulty rating display • Fixed the chapter maps bug • Fixed the balance of laser and energy weapons • Added SFX for Colt Detective Special • Fixed the rain SFX bug • Fixed the attributes improvement for cash and respective skills bug Changes made after user’s requests • Changed the shooting statistics calculation method • Critical hit « Weapon lost» does not apply to the Panzerkleins • Changed civilian behavior in all mission zones Changes to the game editor • Fixed the impossible sound resource modification bug Contents of readme.txt ______________________ HEALTH WARNINGS System requirements Installing procedure KNOWN ISSUES support info Links to Websites Copyrights _________________________________________________________________________________ (c) 2004 JoWooD Productions Software AG Technologiepark 4a A-8786 Rottenmann Austria Software, graphics, music, text, names and manual are copyrighted. Software and manual may not be copied, reproduced, translated or reduced to any electrical medium or machine readable form, in whole or in part, without prior written consent from JoWooD Productions Software AG. Most hard- and software labels in this manual are registered trademarks and need to be handled as such. _________________________________________________________________________________ HEALTH WARNINGS ________________ Some people experience epileptic seizures when viewing flashing lights or patterns in our daily environment. These persons may experience epileptic seizures while watching TV pictures or playing computer games. Even players who have never had any seizures may nonetheless have an undetected epileptic condition. Consult your doctor before playing computer games if you, or someone of your family, have an epileptic condition. Immediately stop the game, should you experience any of the following symptoms during play: dizziness, altered vision, eye or muscle twitching, mental confusion, loss of awareness of your surroundings, involuntary movements and/or convulsions. _________________________________________________________________________________ System requirements ____________________ Minimum configuration: PC, Windows 98/ME/2000/XP, DirectX 9.0 or higher CPU 800 MHz 128 MB RAM AGP 3D accelerator, 32 MB onboard video RAM (nVidia GeForce2MX compatible or better) Mouse Sound card CD-ROM 3 GB of free hard drive space plus about 500 MB for Windows swap file and save games Recommended configuration: PC, Windows 98/ME/2000/XP, DirectX 9.0 or higher CPU 2200 MHz 512 MB RAM AGP 3D accelerator, 128 MB onboard video RAM (nVidia GeForceFX/Radeon 9700 Pro compatible or better) Mouse Sound card CD-ROM 3 GB of free hard drive space plus about 500 MB for Windows swap file and save games _________________________________________________________________________________ Installing procedure _____________________ ATTENTION! Current version requires Retail UK version of Silent Storm to be installed in the system. Please insert CD1 into your CD drive; installation screen with menu should appear auto-matically. Note: Autorun function may be disabled on your computer. In that case double-click on Autorun.exe file in the root directory of CD1 to call up the installation menu. To start installation wizard, select "Install" and follow on-screen instructions. The installer will prompt you to select the game directory; by default it's C:\Program Files\JoWooD\Silent Storm: Sentinels. After the game files are copied to your hard disk, the program will check your DirectX version and prompt you to update it if it's older than 9.0 (you can also install DirecX manually from \DirectX directory on CD1). The installer will create «Silent Storm:Sentinels» program group in Windows Start menu. There you'll find links to the game launcher, Readme file with the latest information about the game, Uninstall program, JoWooD and Nival Interactive web-sites and the «Silent Storm: Sentinels» home page. Un-installing the game To completely uninstall the game, click on Uninstall in the game launcher menu or in Silent Storm program group in Windows Start menu. _________________________________________________________________________________ KNOWN ISSUES _____________ - Credits are not final. AGP video cards with 32 MB and HW-T&L will be supported and should work. If you do have such a card and experience problems please report type of card and drivers used. There may be texture display bugs on ATI Radeon 8500/9000/9100/9200 video cards when Texture Quality graphics option is set to High or Very high modes. It is the problem of Catalyst drivers versions 3.5 - 4.2 These are known to have issues: ____________________________________________________ 3Dfx PARTIAL SUPPORTED 3Dfx VoodooT 4 4500 / 5 5500 3Dfx NOT SUPPORTED 3Dfx VoodooT /2/3/Banshee ____________________________________________________ ATI SUPPORTED ATI RadeonT R6/7200/8500/9000/9000pro/9100/9200/9500/9600/9700/9800 Required Drivers version: CatalystT 3.6. or higher. We recommend CatalystT 4.3. or higher ATI PARTIAL SUPPORTED ATI RageT128 ATI RageT Fury / Maxx ATI RadeonT VE ATI ALL-IN-WONDERR ATI NOT SUPPORTED ATI RageT Pro Turbo ATI 3D RageT PRO ATI XpertT @Play ATI XpertT @Work ____________________________________________________ MATROX SUPPORTED Matrox ParheliaT Matrox MillenniumT G400/G450/G550 MATROX NOT SUPPORTED Matrox MillenniumT G200 Matrox ProductivaT Matrox ProductivaT G100 ____________________________________________________ NVidia SUPPORTED NVidia GeForceT 2 Ti/Pro/GTS/Ultra NVidia GeForceT 3 /Ti200/Ti500 NVidia GeForceT 4 MX 420/440/460/ NVidia GeForceT 4 TI 4200/4400/4600/4800 NVidia GeForceT FX 5200/5200ultra/5600/5600ultra/5800/5800ultra/5900/5900 Ultra/5950/5950 Ultra Required Drivers version: Detonator 40.41 or higher. We recommend Detonator 45.23 or higher NVidia PARTIAL SUPPORTED NVidia RivaT TNT2 M64 NVidia RivaT TNT2 /Pro / Ultra NVidia GeForceT 2 MX NVidia NOT SUPPORTED NVidia RivaT 128 NVidia GeForceT 256 NVidia VantaT/ VantaT LT ____________________________________________________ Intel NOT SUPPORTED Intel 740 Intel 810 ____________________________________________________ 3DLabs PARTIAL SUPPORTED 3DLabs Oxygen VX1/GVX1/GVX1Pro/GVX210 3DLabs Oxygen GVX420 3DLabs Wildcat Series 3DLabs NOT SUPPORTED 3DLabs Permedia / Permedia II ____________________________________________________ SIS PARTIAL SUPPORTED SIS Xabre 600/400/200 SIS 300/305/315 SIS NOT SUPPORTED SIS Xabre 80 ____________________________________________________ PowerVR Kyro NOT SUPPORTED Kyro / Kyro2 ____________________________________________________ S3Graphics PARTIAL SUPPORTED S3 SavageXtreme/ Savage2000/ ProSavage S3 Graphics NOT SUPPORTED S3 Savage/Savage4 S3 Trio/Trio 64/Trio64V+ S3 Virge S3 Daytona _________________________________________________________________________________ Support info ___________________________________ JoWooD Productions Software AG support www.jowood.com/support _________________________________________________________________________________ Links to Websites __________________ Game site http://www.nival.com/eng/sa_info.html Nival Interactive site http://www.nival.com/ JoWooD Productions Software AG site http://www.jowood.com/ _________________________________________________________________________________ Copyrights __________________ Silent Storm © 2004 Nival Interactive. All rights reserved. Silent Storm is a trademark of Nival Interactive. Published by JoWooD Productions. FMOD sound and music system, copyright © Firelight Technologies, Pty, Ltd. 1994-2002. Used under license. Uses Bink Video Technology. Copyright © 1997-2002 by RAD Game Tools, Inc. Used under license. LIFESTUDIO:HEAD is a registered trademark of LifeMode Interactive Ltd. in the United States, Russia and other countries. Portions of this software are Copyright © 2001-2004 LifeMode Interactive Ltd. and its Licensors. All rights reserved Artbeats Digital Film Library. Sound Ideas Copyright © 1992 Digital SFX Library Series 6000 - The General All Rights Reserved. Acknowledgements We would like to thank the developers of free software technologies used in this product. Lua script language designed and written by Waldemar Celes, Roberto Ierusalimschy and Luiz Henrique de Figueiredo. Lua Copyright © 1994-2000 Tecgraf, PUC-Rio. All rights reserved. See www.lua.org for details. Libpng Copyright © 2000-2002 Glenn Randers-Pehrson. See www.libpng.org for details. Zlib Copyright © 1995-2002 Jean-loup Gailly and Mark Adler. See www.gzip.org/zlib for details. Scintilla Copyright © 1998-2002 by Neil Hodgson «neilh@scintilla.org». See http://www.scintilla.org for details STLport Copyright © 1999,2000 Boris Fomitchev. See http://www.stlport.org for details. MSDE 2000 Copyright © 2000 Microsoft Corporation. All rights reserved. See http://www.microsoft.com/sql/techinfo/development/2000/MSDE2000.asp for details.